A Graduate in Games Art, with valuable skills from
drawing to 3D modelling.
I started my new career in Games art from an extensive traditional background of art and photography. Whilst studying at The University of Northampton; I learnt the fundamentals of 3D modelling & texturing software, along with simple use of Game Engines.
Using this knowledge I then taught myself software such as speed tree to further develop my Environments.

Shading and developing the block out concept.

The final rendition of the image.
Improving, learning and exceeding is my motivation
I pride my self in my ability to self develop and deepen my knowledge from my own motivation. Critique & Feedback are essential for me to be able to do this. As such I value actively seeking ways to improve from, articles, peers, social media and family.
Vision of the future for me and gaming.
Please feel welcomed to explore my portfolio. I envision my work only improving dramatically throughout my career, and wish for any traffic that passes through may aid my journey in accomplishing my goals for improvement.